pricing

shown above are my current guidelines for pricing. kidrobots are generally at 4 inches in height, whereas figurines are 6-7 inches in height. these prices are subject to change and give you an idea as to how much a commission may initially cost.

please note that shipping, packaging, and insurance are paid by you, the client.

this pricing reflects private commissions that are one-offs. please specify in your email if you’re looking for a sculpture for commercial reproduction, as pricing for that is generally about $150 extra for all rights to the sculpture.

process

if you’re satisfied with how everything’s looking so far, send me an email or message me on my contact page. from there we can discuss options, details, and prices through email. i will then email you my contract, which will be filled out and returned. i will ask for 50% of the quoted price to add you to my commission queue, where the wait may take anywhere from 1-3 months. rush orders cost extra.

once you’re next up on queue, i will ask for the other 50%. this payment marks the beginning of the project.

throughout the order, i will email you with photos of my progress. during the creation, you’re allowed to ask for revisions. once i finish, i will send a final photo for your approval. after approval, the final paypal payment is made to cover shipping/insurance/packaging costs and i will ship your brand new sculpture to you.

faq

Q: how can i place an order for something?
A: email me at samdejesusjr@gmail.com

Q: what type of work do you do?
A: i typically deal with figurine commissions, usually based on popular video games, however i am more than happy to do commissions of whatever character you like: fictional characters, cartoons or even your own original character.

Q: how do you make these figurines?
A: these are originally 4-inch Kidrobot Do-It-Yourself blanks, that have been modified extensively to resemble a character. i can also use other items (such as action figures) in order to make the character less cartoony. these are one of a kind sculptures that have been built with clay and paint, so they are susceptible to damage if mishandled or dropped (read: not a child’s play thing!)

Q: how much?
A: depending on the amount of sculpting needed, my work starts at $100. more detail necessitates a higher price! for example, a simple figure such as fav.me/d3cpsqy will cost $100, while custom action figures fav.me/d3jvqbv will go for as much as $300. orders over $300 will also be charged 2.9% in order to cover Paypal’s transfer fee.  i will ask for 50% of my quoted price to place you into my commission queue.  the other 50% is taken when i begin work on your project.  shipping+insurance is paid after the commission is complete.

Q: what about discounts?
A: i am doing a new loyalty discount system starting in 2014.  after you order a sculpture, you are given a 5% discount for the rest of your commissions for the next 365 days.  if you spend more than $500 within that time span, you get 10% off of one commission.  if you refer a friend who places a commission with me, you earn an additional 5% off your next order.  the maximum amount allowable is 15% off of one commission.

Q: what about shipping?
A: shipping costs are also paid by the buyer. this includes packaging to protect the sculpture and insurance in case of damage.

Q: when do you ship?
A: i ship only after shipping payment is made. my shipping days are monday and thursday.

Q: how can i pay?
A: i take payment only thru paypal and dwolla. all orders will require a relatively small advance to be used towards materials.

Q: what about refunds?
A: as a buyer, your opinion is sought throughout the creation process – you can ask for specific requests or modifications. all sales are final.

Q: how long does it take to make one?
A: depending on the character, anywhere from 3 days up to 2 weeks. please also take into account my current commission queue.

Q: do you make art other than toys/figurines?
A: yes i do! i can make drawings and paintings, either on paper, canvas or skateboards. the price of these also depend on the amount of detail (time) spent on the object.